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ScroobyTricks.as
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Text File
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2007-10-01
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6KB
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229 lines
class ScroobyTricks
{
function ScroobyTricks()
{
}
function initTricks()
{
this.Bonus = true;
_global.SMeter = 1;
_global.GravityPower = 1.25;
}
function checkTheAction(_Left, _Right, _Up, _Down)
{
if(_global.Perso._y > _global.Perso.PointColsY)
{
this.onRamp(_Left,_Right,_Up,_Down);
}
else
{
this.onAir(_Left,_Right,_Up,_Down);
}
}
function onRamp(_Left, _Right, _Up, _Down)
{
var _loc1_ = _global;
var _loc2_ = this;
var _loc3_ = _Right;
if(_loc1_.Perso.speed < 8 && _loc1_.Perso._x < _loc1_.Perso.PointColsX + 10 && _loc1_.Perso.speed > -8 && _loc1_.Perso._x > _loc1_.Perso.PointColsX - 10)
{
if(_Left == true)
{
_loc1_.Perso.speed = -12;
}
else if(_loc3_ == true)
{
_loc1_.Perso.speed = 12;
}
}
if(_Left == true)
{
_loc1_.Perso.speed -= _loc1_.SMeter / 5;
if(_loc1_.Perso.speed < 0)
{
if(_loc1_.Perso.myEtat == "landing" && _loc2_.Bonus == true)
{
_loc2_.Bonus = false;
_loc1_.Perso.speed -= _loc1_.SMeter / 2;
if(_loc1_.SMeter < 5)
{
_loc1_.SMeter += 0.04;
}
}
if(_loc1_.SMeter < 5)
{
_loc1_.SMeter += 0.005;
}
}
else if(_loc1_.SMeter > 1)
{
_loc1_.SMeter -= 0.0003;
}
}
else if(_loc3_ == true)
{
_loc1_.Perso.speed += _loc1_.SMeter / 5;
if(_loc1_.Perso.speed > 0)
{
if(_loc1_.Perso.myEtat == "landing" && _loc2_.Bonus == true)
{
_loc2_.Bonus = false;
_loc1_.Perso.speed += _loc1_.SMeter / 2;
if(_loc1_.SMeter < 5)
{
_loc1_.SMeter += 0.04;
}
}
if(_loc1_.SMeter < 5)
{
_loc1_.SMeter += 0.005;
}
}
else if(_loc1_.SMeter > 1)
{
_loc1_.SMeter -= 0.0003;
}
}
if(_loc3_ == false && _Left == false)
{
if(_loc1_.Perso.speed > 0)
{
_loc1_.Perso.speed += _loc1_.SMeter / 8;
}
if(_loc1_.Perso.speed < 0)
{
_loc1_.Perso.speed -= _loc1_.SMeter / 8;
}
}
if(_loc1_.Perso.myEtat == "idle" && _Up == false)
{
_loc2_.Bonus = true;
}
if(_Left == true && _loc1_.Perso.speed < 0)
{
if(_loc1_.Perso.myEtat != "Downhill")
{
_loc1_.Perso.myEtat = "Downhill";
_loc1_.Perso.goto("Downhill");
}
}
else if(_loc3_ == true && _loc1_.Perso.speed > 0)
{
if(_loc1_.Perso.myEtat != "Downhill")
{
_loc1_.Perso.myEtat = "Downhill";
_loc1_.Perso.goto("Downhill");
}
}
else if(_loc1_.Perso.myEtat != "idle")
{
_loc1_.Perso.myEtat = "idle";
_loc1_.Perso.goto("idle");
}
}
function onAir(_Left, _Right, _Up, _Down)
{
var _loc1_ = _global;
var _loc2_ = this;
var _loc3_ = _Down;
if(_Up == true)
{
if(_loc1_.Perso.myEtat == "upswitch")
{
if(_loc1_.SMeter > 1)
{
_loc1_.SMeter -= 0.001;
}
}
if(_loc1_.Perso.Falling < 0)
{
if(_loc1_.SMeter < 5)
{
_loc1_.SMeter += 0.005;
}
if(_loc1_.Perso.myEtat != "trick" && _loc1_.Perso.myEtat != "upswitch")
{
_loc1_.Perso.myEtat = "trick";
_loc1_.Perso.goto("upDownhill");
}
}
else if(_loc1_.SMeter > 1)
{
_loc1_.SMeter -= 0.001;
}
}
else if(_loc3_ == true)
{
if(_loc1_.Perso.myEtat == "upswitch")
{
_loc2_.Bonus = false;
}
if(_loc1_.Perso.myEtat == "downswitch" && _loc2_.Bonus == true)
{
_loc2_.Bonus = false;
if(_loc1_.SMeter < 5)
{
_loc1_.SMeter += 0.05;
if(_loc1_.SMeter > 5)
{
_loc1_.SMeter = 5;
}
}
}
if(_loc1_.Perso.Falling > 0)
{
if(_loc1_.SMeter < 5)
{
_loc1_.SMeter += 0.005;
}
if(_loc1_.Perso.myEtat != "downDownhill" && _loc1_.Perso.myEtat != "upswitch")
{
_loc1_.Perso.myEtat = "downDownhill";
_loc1_.Perso.goto("downDownhill");
}
}
else if(_loc1_.SMeter > 1)
{
_loc1_.SMeter -= 0.001;
}
}
if(_loc1_.Perso.myEtat == "upswitch" && _loc3_ == false)
{
_loc2_.Bonus = true;
}
if(_loc1_.Perso.myEtat == "downfast" && _Left == false && _Right == false)
{
_loc2_.Bonus = true;
}
if(_Left == true || _Right == true)
{
_loc2_.Bonus = false;
if(_loc1_.SMeter > 1)
{
_loc1_.SMeter -= 0.00025;
}
}
if(_Up == false && _loc1_.Perso.Falling < 0)
{
if(_loc1_.Perso.myEtat != "upfast" && _loc1_.Perso.myEtat != "trick" && _loc1_.Perso.myEtat != "upswitch")
{
_loc1_.Perso.myEtat = "upfast";
_loc1_.Perso.goto("upfast");
}
if(_loc1_.Perso.myEtat == "trick")
{
_loc1_.Perso.myEtat = "upfast";
_loc1_.Perso.Trickgoto("released");
}
}
else if(_loc3_ == false && _loc1_.Perso.Falling > 0)
{
if(_loc1_.Perso.myEtat != "downfast" && _loc1_.Perso.myEtat != "upswitch")
{
_loc1_.Perso.myEtat = "downfast";
_loc1_.Perso.goto("downfast");
}
}
}
}